Friday 31 January 2014

gothic arch

In process of creating this arch, ran into some tough times along the way so progress is slow.  Main issue I'm having as far as this asset goes is deciding how to approach decos.

PBR test

 Tried my hand in PBR.  This asset is modeled as I normally do, but the textures consist of albedo/metallic/roughness/normal maps.


First post in this blog

Starting a new blog because the wordpress version on my site had a lot of inconveniences.  We'll see where this goes.